Projects tagged with ''Artist book''

GUTENBERG

The Gutenberg series of 3D printed books deals with the evolution of books and how knowledge has been distributed in the past and may be distributed in the future. The content of these 3D printed books cannot be accessed – it is sealed inside the PLA resin binding. You must destroy the book to read the book. These books require the viewer/reader to trust the artist – is the content really in there or not? You can see something is inside but you don’t know if it is really as the artist claims. Much of the artwork which is bought and sold requires trust in the artist and the dealer, and these books expand upon that leap of faith.

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Buggy & Crickets

2001-2011

Buggy is a series of collodion wet-plate photograms on glass or aluminum. Most are 4.24" x 5.5"

The insects are placed directly on the plate or in the enlarger and projected on the plate.  The cricket photograms were made for the limited edition handmade artist book "Crickets" - a collaboration with Leonard Seastone of Tideline Press.

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Gutenberg

2014 - ongoing

3D printed artist books/sculptures of photography and text. PLA resin, digital prints on paper, USB drives, fabric, wood, found objects, pens, pencils, cameras - various sizes 2"x3" up to 8"x5" - some are edition 1 of 1 others are in editions of 10

The Gutenberg series of 3D printed books deals with the evolution of books and how knowledge may be distributed in the future. The content of these 3D printed books cannot be accessed – it is sealed inside the PLA resin binding. You must destroy the book to read the book. These books require the viewer/reader to trust the artist - is the content really in there or not? You can see something is inside but you don't know if it is really as the artist claims. Much of the artwork which is bought and sold requires trust in the artist and the dealer, and these books expand upon that leap of faith.

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Camera Obscura

2003-2005

Digital prints of the Camera Obscura images of New York City

Together Charles Schwartz and Bill Westheimer explored the city of New York on the upper east side of Manhattan using a Camera Obscura. These pictures reveal the city through the unique viewpoint of the camera obscura and record the images digitally. The Camera Obscura's location is fixed, yet it provides an ever changing view of the city's activities, architecture and landscape. The images use the pre-photographic camera obscura technology combined with post-photographic digital capture to create a timeless view of New York. The digital camera instantly captures the ephemeral projections in a clear crisp reality that transports the viewer into other worlds.

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